Imagine Cup

My Team



paindepices
France
Design
We are two French interaction design students.




The Team
mdenie
Ecole de Design Nantes Atlantique
cfaydi
L'Ecole de Design Nantes Atlantique


Round Entry
team_paindepices_round01_imagine-cup-2009.pdf
Our design solution is based on two complementary systems.

Firstly, there is the information system which guide, advise and lead families affected by malnutrition to the development of their own small food crops. By gathering traditional methods of cultivation close to villagers and setting up an educational and scientific database, it enables the re-value of their ancestral cultivation know-how.

Secondly, there is the communication system which federates farmers to all local and international actors fighting for the same cause: it aims the creation of a community based on dialog and sharing.

Africa is currently the fastest growing mobile phone market in the world so we are convinced that the main media of our design solution is the mobile phone.

team_paindepices_round02_imagine-cup-2009.zip

Note: Africa is currently the fastest growing cell phone market in the world so we are convinced that the main media of our design solution is the cell phone.

 

“Helping Hand” is based on two complementary systems.

           

Firstly, there is the information system which guides, advises and leads families affected by malnutrition to the development of their own food plot. By gathering traditional methods of cultivation close to villagers and setting up an educational and scientific database, this enhances their ancestral know-how regarding cultivation.

 

In order to set up this database, two actors exchange information through a rich secured web application:

- The teacher, which is the village educationalist, suggests new information (text, commentaries and photos) regarding kinds of plants that can be cultivated for consumption. He uses a netbook and a competitive cell phone that are provided in a “teacher kit” to send it.

- Local (country scale) food industry and scientific institutes receive this information. Before approval, they can edit and geolocate it.

 

This constant exchange provides really relevant information as it is approved culturally, locally and scientifically. Local people remain the actors of their own development.

Once the database is operational, the teacher gives “family kits” to the families and geolocate them. These kits contain a cell phone with built-in software and credit to buy plants. It enables families to start up their own food plot. This system displays contextual information such as weather, plantation progress, geolocate advice and alert messages to keep families informed all the time and have a good yield.

 

Secondly, there is the communication system which unites families to all local and international actors fighting for the same cause: it aims to create a community based on dialog and sharing.

This communication system is a website where visitors can make donations in order to fund part of the kits.


Team Questionnaire
Question: Team Members Full Names:
Answer: Clément Faydi and Mickaël Denié

Question: Mentor:
Answer: Grégoire Cliquet

Question: Title of Project:
Answer: Helping Hand

Question: Project Overview:
Answer: Our design solution is based on two complementary systems. Firstly, there is the information system which guides, advises and leads families affected by malnutrition to the development of their own food plot. By gathering traditional methods of cultivation close to villagers and setting up an educational and scientific database, this enhances their ancestral know-how regarding cultivation. This information system is both a rich secured web application and a mobile application. Secondly, there is the communication system which unites families to all local and international actors fighting for the same cause: it aims to create a community based on dialog and sharing. This communication system is a website where visitors can make donations in order to fund part of the kits.

Question: Technology/Software Used:
Answer: Web application: ASP/HTML/CSS/Ajax/Javascript, Virtual Earth and Silverlight || Mobile application: Windows Mobile and geolocation.

Question: Inspiration: What inspired your team to enter the Microsoft Imagine Cup and why did you choose the Design competition?
Answer: The first point that really attracted us is that Microsoft is a cornerstone in the development of computing and internet. For us, this contest is not a traditional fictive contest but a real project that must be considerated nowadays. That's why we feel really involved in the project. The choice of the Design competition was very instinctive as we are interaction design students.

Question: Team History: How did your team meet?
Answer: We met at school in 2006, and immediatly had a good working feeling. Since this time, we have worked together dozens of times.

Question: Team Experience: What experience did your team have with Design before competing in the Imagine Cup?
Answer: Since we met, we have worked on many interactive design projects. At school, it is our main disciplinary. We also work together besides school and love experimenting and designing innovative projects.

Question: Highlights: What has been the best part of the Imagine Cup competition to date?
Answer: In terms of satisfaction, we must say that the best part of the Imagine Cup was the announcement of the Round 2 participants! In terms of project, the amazing part was when we started and ended to prototype our Design solution.

Question: Inspiration: How did your team come up with your submission? Include which Millennium Development Goal inspired your solution.
Answer: During our first researches, we were surprised to see that 50% of good quality and cultivable lands were not exploited. After many research on that point, we were convinced that we had to work hard on it. That's why we chose to work on finding solutions to eradicate extreme hunger and poverty.

Question: Challenges: What personal or technological challenges did your team face while developing your submission?
Answer: We think that our main challenge has been to stay realistic during all the project. Our idea is not to use too much prospective technologies but to imagine an efficient solution that can be implemented with actual, reliable and already developed technologies. The designer in this project has not to be a dreamer, but a creative professional that could bring dream to others.

Question: Future Plans: What does your team plan on doing after the Worldwide Finals in Cairo, Egypt? Do you plan to use your project to launch a new business?
Answer: Our aim is not to launch a new business and win a lot of money on charge to the developing world's account. We consider this project as something fundamental and we would be very glad to work closely with Microsoft on it.

Question: Links to more information (i.e. website, blog):
Answer: * http://pro.clementfaydi.com/microsoft/pc/ * http://pro.clementfaydi.com/microsoft/mobile/microsoft_helping_hand.swf * http://vimeo.com/4748045 /!\ Password required : microsoft_ic_09 --- * www.clementfaydi.com * www.mickaeldenie.fr

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