Imagine Cup

My Team



IC-UNICAMP
Brazil
Tablet Accessibility




The Team
Pedro Almeida
(UNICAMP)Universidade Estadual de Campinas
ricardocaceffo56
UNICAMP - Universidade Estadual de Campinas
RodolfoAzevedo


Round Entry
ImagineCupFinal.zip

Several governments, especially in the developing countries, where disabilities identification and care are sometimes neglected, are investing computational solutions applied to the learning process in all levels of school. There are several different approaches being developed, and we will concentrate the scope of this work in Tablet PCs, since there are strong indications that this device is contributing to a better learning, when applied accordingly.

         

          One particular success case is the excellent Classroom Presenter software. Our solution for the competition is an extended version of this software that contains several enhancements focused on the proposal’s disabilities. In this abstract we are going to briefly discuss the enhancements made to Classroom Presenter, and present how the usage of our solution can help the students with disabilities.          

          Imagine a typical lecture using the active and collaborative learning features Classroom Presenter provides, where students are meant to send their solutions to problems proposed by the instructor. It is mentioned in specialized literature that classes with more than 8 students, the professor may have a hard time correcting them all. So, in this case the instructor may miss some cases of learning difficulties caused by several sorts of problems. We propose a solution where student’s exercises are organized in a sort of Spiral Mode, according to a measure of similarity with a template. Answers closer to the center of the spiral indicate that this solution slide is closer to the template than others away from the center. This feature enables the instructor to quickly identify students that are having problem in solving the exercises, and it is connected to another feature that maps the class’ students, so the instructor is able to give individual attention to that student. So, this feature helps identifying students with learning problems, including those with disabilities.

In case of vision impairment we provide a magnifier tool, which follows the instructor pen, while he is writing or even allows the student to control it, and this magnified view is displayed to the student. Also, we allow him to zoom in and out the slide he is working on.

For others impairments, such as learning and communication difficulties, we use a feature that allows the instructor to record a video from his lecture in a screen cast format. This content is made available to students, so they can study and review the material presented in the lecture at their own pace. For students with hearing difficulties we use speech to text tools to provide them with subtitles, both at real time and in the screen cast generated. The important fact is that the students have the opportunity to study a material taught by their own teacher at lectures they attended, and not a pre-recorded and generic lecture.


ImagineCup_IC_TEAM_Round2.zip
Our entry enhances Classroom Presenter by introducing several accessibility features. We deal with a large set of disabilities, providing a means for detecting students' impairments and solutions for them.

Our target is the design of a universal solution, that can be applied to relatively large classes of students of all levels. This allows them to watch a lecture together with other students.

Team Questionnaire
Question: Team Members Full Names:
Answer: Pedro Henrique Borges de Almeida Ricardo Edgard Caceffo

Question: Mentor:
Answer: Rodolfo Jardim de Azevedo

Question: Title of Project:
Answer: Tablet PC Accessibility Toolkit

Question: Project Overview:
Answer: Our entry enhances Classroom Presenter by introducing several accessibility features. We deal with a large set of disabilities, providing a means for detecting students' impairments and solutions for them. Our target is the design of a universal solution, that can be applied to relatively large classes of students of all levels. This allows students with disabilities to watch a lecture together with other students.

Question: Technology/Software Used:
Answer: .NET framework DirectX Windows Media Encoder Microsoft Speech Magnification API FFMPEG Microsoft Visual Studio GIMP SoundForge Windows XP and Vista

Question: Inspiration: What inspired your team to enter the Microsoft Imagine Cup and why did you choose the Tablet Accessibility competition?
Answer: Imagine Cup has great visibility and attracts brilliant students from all over the world. We thought that if our proposal was accepted as one of the finalists then we can be sure that it's going in the right way. The competition's proposal is also very interesting, as we can apply our solution to a real world problem, possibly helping people achieving in their learning process. We choose the Tablet Accessibility because it's our expertise area, we have been working with Tablet PCs since 2002 and we felt that it was a good opportunity to see how our proposal compares against other ones.

Question: Team History: How did your team meet?
Answer: Pedro Almeida and Ricardo Caceffo met during their graduation in the University of Campinas's Intitute of Computing, both working with Tablet PC applied to education, supervised by the professors doctors Heloísa Rocha and Rodolfo Azevedo.

Question: Team Experience: What experience did your team have with Tablet Accessibility before competing in the Imagine Cup?
Answer: We attended to a human factors in Human-Computer Interaction discipline during our graduation. We already worked with Tablet PC and when the Imagine Cup launched this category we found the perfect time to put our ideas into a competition's proposal.

Question: Highlights: What has been the best part of the Imagine Cup competition to date?
Answer: So far the best part was the finalists announcement.

Question: Inspiration: How did your team come up with your submission? Include which Millennium Development Goal inspired your solution.
Answer: During the human factors in Human-Computer Interaction course Pedro and Ricardo had the opportunity to study several proposal to overcome student's disabilities, specially in their learning process. We tried to figure out how we could tackle all these problems in a Universal way, generating a tool that could be used by any student, of any level. Based on the literature results that Active learning environments, empowered by Tablet PCs are proving to be a excellent way of improving student's learning we applied our ideas by introducing several accessibility features into the Classroom Presenter. Clearly we were inspired by the United Nations Millennium Goal of Universal Education.

Question: Challenges: What personal or technological challenges did your team face while developing your submission?
Answer: We both worked in the proposal in our spare time, which reduced our capacity to implement a state of art solution. Although, we could reuse some work that was made during our graduation. Our mentor was very important in the process: his ideas helped us by making us focus in the right problems. Technologically we had the problem of quickly learning several new technologies, since our proposal used a lot of existing work and different libraries. Some of them were very well documented, with examples and clear usage descriptions, but some of them were poorly documented and hardened the development process. An headache example was the fact that Windows Media Encoder does not work well in Vista, needing a hot fix to work properly. We had to dig into a Microsoft developer's blog to find this information. We also needed to program some wrappers from a few dlls to c#. We had spent a fair share of our time understanding the Classroom Presenter source code. It's was hard to integrate our UI solution to student's slides classification, because Presenter model is a little complicated. Happily Visual Studio helps a lot. Our target was to have a fully working concept demo, and we think that we were able to achieve this goal.

Question: Future Plans: What does your team plan on doing after the Worldwide Finals in Cairo, Egypt? Do you plan to use your project to launch a new business?
Answer: Ricardo started doing Doctorate. Pedro, along with 2 computer engineers, is opening a company that will focus it's development in Tablet PC tools. We are going to made this project open source and free, planning to made its source code available to anyone who finds it useful.

Question: Links to more information (i.e. website, blog):
Answer: http://www.ic.unicamp.br/~rodolfo/tabletpc/

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